Dracozin

DRACOZIN

Dracozin are savage and cunning predators who are easily provoked and fiercely territorial. However, this conception is only a half-truth. The dracozin are an ancient race, whose culture and tribal traditions have remained unchanged for millennia. Despite widely held conceptions, most dracozin are not evil. For dracozin, the struggle for survival is more important than how that survival is sustained, and they tend towards neutral alignment. Dracozin may be temperamental but they rarely hold long grudges, as this is perceived as a wasteful use of energy. Dracozin have a similarly pragmatic approach to faith, offering prayers as well as nature and ancestor spirits. Dracozin dwell in highly communal, primitive settlements deep within swamp and marshland. Their society is patriarchal, with the strongest male leading tribes and shamans serving as his advisors. Despite their boorish treatment of outsiders, among their own kind dracozin are highly sociable. Dracozin resemble bipedal reptilian humanoids. Their imposing frame stands between 6 and 7 feet tall, with bodies covered in gray, green, or brown scales. Their heads are adorned with brightly colored dorsal frills or spiky spines and have short crocodilian snouts. Although their 4-foot long tails often drags on the ground behind them while on land, it allows them remarkable stability. (Dracozin is both singular and plural form.)

ABILITIES

Advanced Constitution: Prerequisites: None Benefit: Dracozin receive a +2 racial bonus to Constitution based skills.

Advanced Strength: Prerequisites: None Benefit: Dracozin receive a +2 racial bonus to Strength based skills.

Weakened Intelligence: Prerequisites: None Benefit: Dracozin receive a -2 racial penalty to Intelligence based skills.

Hardened Scales: Prerequisites: None Benefit: Dracozin gain a +2 bonus to their Armor Class.

Ferocious Bite: Prerequisites: None Benefit: Dracozin gain a natural bite attack, providing a +4 to attack rolls.

Rending Claws: Prerequisites: None Benefit: Dracozin receive two claw attacks, providing +4 to attack rolls.

Slapping Tail: Prerequisites: None Benefit: Dracozin have a tail they can use to make attacks. The tail is a natural attack that deals non-lethal damage.

Well Balanced: Prerequisites: None Benefit: Dracozin have a long tail that helps them keep balance. Dracozin gain +4 to Acrobatics checks.